![]() ![]() Open to corrections/additions if necessary, don't hesitate. This is a list of the titles that each character may acquire by default or by satisfying certain criteria throughout the game.īased on: but including PS2/PS3/PC titles (those will be at the bottom of each table), and I'll try to add the timeframe to obtain it as clearly as possible and hopefully not impede too much on readability. Titles marked with an asterisk(*) indicate that it changes the characters costume. Changing titles does not retroactively increase or decrease stats, however, it will only affect future levels. For instance, Lloyd's Drifting Swordsman title will cause a +1 HP (1/10 chance for extra HP), +2 STR (2/10 chance of extra STR), +2 DEF (2/10 chance of extra DEF) chance of increase in stats on top of the standard increase upon level. Once the character levels up, the title currently on him or her will have a chance (x/10) to boost certain stats on top of the standard increase. When placing a title on a character, it has no immediate effect. For the inn that was placed on the crossroads leading between Iselia and Triet, many still called it a House of Salvation whenever they passed by the structure.Titles are used in Tales of Symphonia to modify the characters stats as they level up. It wasn’t such a surprise as to why they still did- for ever since it was claimed by the new owners, not much was done to change the original architecture. It still maintained its two stories, shaped like a pillar, with a great open area inside on the first floor. Where once the symbols of Martel would be decorated along the walls with banners and silk, where the humble statue of Spiritua would be placed on the small prayer dais in the front, with mats on the floor to cushion a worshipper’s knees, it was now just a general dining area for visitors, with an innkeeper’s counter placed to the side. The prayer alcove had been converted to a delicacy stand, selling the innkeeper’s homemade treats they had baked for the day. ![]() Upstairs were still the rooms for the weary to rest, once mainly meant for those on a pilgrimage. But many didn’t really go on pilgrimages anymore – none but the very devout few, who still believed in the Goddess that now watched over a newly remade world. Mara didn’t really think much about that really. Seeing the time as the sun lowered in the sky, she stepped out of the barely renovated inn, a broom in hand, and proceeded to sweep up the dirt on their front steps. But the broom was a little too tall for her, and she struggled to keep it elevated just right as she went about her task. Then again, business had been slow these days, and it wasn’t like there were patrons around to keep up appearances for… She also hadn’t done the laundry recently, so her dress was a mixture of dust and polka-dots, and her boots were scuffed from the mud from a few days back when she had to handle a few maintenance tasks in the rain. Her brother hadn’t been back for many hours. He had left this morning for the nearest town, and already it was practically sunset, the horizon letting her know with its orange glow. ![]()
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